Nixie Studio

Blueprints, Sidebar Tabs, and Hub Revamp

Community blueprints, sidebar tabs, revamped hub pages, and more.

General Changes

  • Added Community Blueprints:
    • Upload, search, and subscribe to blueprints created by the community.
    • Replaces the old "Presets" system. (Modules, Showcase, etc.)
    • Previous links to presets redirect to the new blueprint system.
  • Added Hotbar Menu:
    • Project, Overlay, and Map panels are now separate tabs in the hotbar.
    • Added buttons for toggling pop-out panels on the board to the hotbar.
      • (eg. Statistics, Toolbelt)
    • Added buttons for accessing blueprints, library, logging in/out, and user settings.
  • Hub home has been updated with a featured banner and new UI for the buttons.
  • Moved Project Settings to a dedicated Project page within the hub.
  • Project page now has blueprint options for uploading your blueprint and managing it.
  • Added a variety of new options to the menubar, including a new Blueprint dropdown.
  • Added new Library page to the hub that lists all of your locally stored projects.
  • Added buttons to set a custom avatar and display name for your account.
  • Added a new dedicated popout screenshot dialog.
  • Added paste option to context menus. (Unsupported in Firefox)
  • Added expand / contract options for categories to "View" menu in Assets browser.
  • Reimplemented setting to show / hide collapsible categories in Assets browser.
  • Added an icon to exported projects that displays when imported into another project.
  • Added advanced project setting for excluding layers when exporting the project.
  • Added confirmation dialogs for creating new layers, folders, and tilesets.
  • Board grid now updates to visually match the size in settings and scales with the camera.
  • Added zoom percentage and grid size buttons to the footer bar.
  • Lowered max grid size to 128x128 pixels.
  • Updated all hub pages and confirmation dialogs with new UI.
  • Combined account and settings pages in the hub.
  • Controls page has been updated to include rebinding and more hotkeys that were previously missing.
  • Changelogs now appear as tagged resource pages in the new Resources tab in the hub.
  • Fixed screenshots and project icons not taking layers into account.
  • Browser / OS scaling now affects the canvas alongside the UI. Supporting HiDPI displays.
  • Updated many libraries used by the editor which should be more performant.

Foxhole Changes

  • Added toggleable categories and a custom interval setting to the statistics panel.
  • Added setting to hide stats for invisible layers when no layer is selected.
  • Sub-Region maintenance supply modifiers have been removed entirely.
  • Added custom tint / brightness options to images and game objects.
    • Brightness can be unlocked by enabling advanced settings and may negatively impact performance when applied to a large amount of objects (100+).
  • Map Improvements:
    • Organized map options into separate categories with updated names.
    • Added buttons for toggling region names, voronoi cells, and borders.
    • Added Emplacement House (Mortar House) and Water Well icons.
    • Added faction-based circle indicators to Victory Bases.
    • Added setting to enable colored resource icons.
    • Fixed zooming when switching the background map color.
  • Updated Toolbelt Panel:
    • Exchanged the old Toolbelt browser for the new Assets Browser.
    • Added the ability to bind community blueprints, selections, and tools to keys.
    • Added a new context menu button for changing settings and hiding the toolbelt.
  • Line-of-Sight ranges are now enabled by default.
  • Removed bunker destruction stats setting. (This setting is now always enabled)
  • Removed bunker stats wet / dry button. (Wet & Dry stats are now always displayed)
  • Removed Faction theming and added setting to prevent projects from selecting faction.